Logic: CoreAudio System Overload Messages

When you work with Logic, you may occasionally see this error message:

System Overload. The audio engine was not able to process all required data in time.

The following is a discussion of what this message means, and some strategies to help avoid it.

When you work with audio in Logic, several areas of your computer are put to work. When Logic records and plays back audio tracks CPU power and hard disk I/O capacity is needed. Audio DSP effects and software instruments require CPU power and RAM. No computer has infinite capacity in any of these areas, and there may be times when a Logic project will require more power than your computer is able to deliver at a given moment. When this happens, the System Overload message appears. This dialog is not generally an indication that anything is wrong with Logic or your computer, but is rather an indication that there not enough CPU power, RAM, or hard disk bandwidth to do what the song is asking at the time. You can get an idea of how much of your computer's capacity is in use by looking at the System Performance window. You can access it by choosing Options > Audio > System Performance.

The window has two meters. The Audio meter shows the amount of CPU and RAM capacity used. On multi CPU/core computers, it will be subdivided to show performance for each CPU/core. The Disk I/O meter shows the amount of disk bandwidth used. Watch the meters as the song plays to get an idea of what area may be running short of resources.

System Configuration

The first step in preventing System Overload error messages is to make sure your computer is optimally configured.

Audio Drivers Preferences

There are several adjustments that can be made in the Audio Drivers window.

Sample Rate

The song's sample rate directly affects the CPU and hard disk load. For example, if you double the sample rate from 44.1 kHz to 88.2 kHz, you double the amount of data that must be streamed from the hard drive for each audio track to be played. The CPU also must work harder to process the audio. Don't necessarily assume that the highest sample rate your audio interface supports is the best one to use. Always balance the considerations of audio quality, anticipated delivery medium for the final product, and computer performance when selecting the sample rate for any project

Workflow Strategies

As a project progresses, it may reach a "tipping point" where System Overload messages start to appear. Here are some ideas to avoid this:

 

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Published Date: Feb 20, 2012