Shake 3.5 System Requirements

Before you install Shake 3.5, ensure your Macintosh system meets the following minimum requirements.

Minimum Desktop Hardware and Software Configuration


Minimum PowerBook Hardware and Software Configuration



Minimum Server Hardware and Software Configuration


Minimum Requirements for Render-Only Workstations

The Shake 3.5 render-only workstation requires the following minimum hardware and software configuration:


RAM Requirements

Playback performance is a function of RAM, processor, image size, clip length, and graphics card. In Shake, images are loaded into memory and then played back. Current systems cannot achieve real-time playback with 2K-resolution images. However, with sufficient RAM and a good graphics card, files of up to 1K resolution should play back in real time.

Use the following formula to determine the amount of required memory:

width * height * channels * bytes per channel * images = bytes

 

For example, a single 1024 x 768 RGB 8-bit (1 byte) per channel image is:

1024 * 768 * 3 * 1 = 2359296 bytes

Or, approximately 2.4 MB per frame.


Tip: To convert from bytes to megabytes (MB), divide by 1024 two times (1024 equals the number of bytes per kilobyte). Thankfully, all operating systems come with calculators. For a rough approximation, drop the last 6 digits.

Note: An 8-bit image is 1 byte, a 10 or 16-bit image is 2 bytes, and a float image is 4 bytes.

Published Date: Feb 20, 2012