If you want to load new sound resources into memory so that they can be
accessed quickly on HyperCard -- normal drive response takes several
seconds, which may be too long a delay for certain projects -- try one of
these two methods:
- store the sounds on a small RAM disk
or
- use a resource editor such as ResEdit to PRELOAD the sound resources
that you wish to speed up.
There are limitations to this preloading method: the initial stack launch
time is slowed, and some sounds may be too large to reside in memory.
(NOTE: Make sure you back up your original stack before attempting this.)